Right now I using this engine for my own Hero 3. * Brake / Decelerate - Button opposite in direction (if left, then right, and vice versa) * Look Up / Crouch Down - Up and Down, respectively *Transform - C button with 50 Rings or more (Normal Sonic only) *Slide - Press the X button while on the ground (Modern Sonic only) *Stomp - Press the X button while in the air (Modern Sonic only) History Current Version (v1. *Wall Jump - Approach a Yellow wall while jumping keep jumping to reach higher ground (Modern Sonic only) Unlock 60 Fps: Enable 60 fps for settings that dont allow it. *Air Dash - Space Bar (in air) (Modern Sonic only) 62K views 4 years ago DashEngine is an Open Source and Modulable Sonic Framework for Unreal Engine 4. *W Kaiten Attack - Space Bar (in air) (Classic Normal Sonic only) *Charge Attack - X button (Classic Super Sonic only) *Fly (Tails) - Press the Space Bar once to start press repeatedly to keep flying. *Fly (Sonic) - Hold Z button and use Arrow Keys to move (if none are pressed, he floats mid-air)(press Up or W when on the ground)(Modern Super Sonic only) *Boost Attack - Z button (Modern Sonic only) *Light Dash - C button (when near rings) (Modern Sonic only) *Super Peel Out - X Button (wait for the figure-8 feet) (Classic Normal Sonic only) *Spin Dash - Z button (hold longer for faster takeoff) (Classic Era only) * Homing Attack - Space Bar (when near an enemy) (Modern Sonic only) Link: =Tyrelld8 Sonic Adventure 3 Engine(Real Nice!)= = Dekoldrick and the Fgx Insider's Sonic Dev Engine Formally Called Sonic Worlds: GM (Epic!)= Hello I'm here to give you some Sonic engines for game maker,both 3D and 2D,check it out Very Happy. High dynamic range display (HDR) See the glossary page for potential alternatives.
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